Mystery Of The Lost Tomb
Use your point'n'click skillz (you're so l33t, aren't you?) to solve the Mystery Of The Lost Tomb. I thought it was all a bit easy, but then a snake popped out of a hole and I came to a sticky end. So my top tip is... be careful of snakes popping out of holes. You have to start over from the beginning which is just ever so slightly frustrating. Especially if, like an idiot, you do it twice. Damn, damn, damn, and double damn with cherries on top [subbed by tracey].

Shockwave Required To View - Click Here To Download Shockwave

Entry 1883, Thursday, April 20th 2006, Filed In Games

The Roaring Twenties
Moving on from The Victorian Period we enter The Roaring Twenties, where the point'n'click game-play is much the same, but the animations aren't quite as amusing, imho [subbed by brian].

Entry 1882, Thursday, April 20th 2006, Filed In Games

The Victorian Period
Blimey it's getting late here, and I need my bed for my beauty sleep, but I still haven't posted anything since before work this morning. Dammit. I better raid my inbox quickly for some games for you... I still need to play today's part of the Da Vinci Code Quest as well. Onwards with the links though, sleep is over-rated anyway...

The Victorian Period (the game, not the period in history) is an odd sort of a point'n'click game, kind of click'n'interact more than anything else (or a multi-choice test if you are real "the glass is half empty" kind of person), but it's fun none the less. The idea of the game is to earn your place in a world where every move is governed by the rules of etiquette, a cinch for a polite gent such as myself. The graphics are great, the music amusing, and the animation is more than a little bit pythonesque [subbed by brian].

Entry 1881, Thursday, April 20th 2006, Filed In Games

Light Mystery
Light Mystery is a pleasant, if a little short and easy, room escaping point'n'click game. I'm not sure about some of the logic though. I open the curtains and a sword falls out? That's got to be a little dangerous. They better not let the Health & Saftety Executive visit, there might be trouble [subbed by brian & winniethepooh].

Entry 1880, Thursday, April 20th 2006, Filed In Games

Da Vinci Code Quest
The Da Vinci Code Quest began on April 17th (drat missed it, but *phew* - you can play catch up), and gives you a puzzle to solve every day for 24 days. If you solve all 24 puzzles correctly you have a chance of winning "untold riches" (tickets to preview screenings of the film would be my uncharitable guess). The two "puzzles" I've played so far have been simple, but quite nice, flash mini games. I'm not sure if things are going to get harder as time goes on. The best thing about the game, at least for g33ks like me, is that it integrates into your personalised google homepage, so I'll actually remember to play everyday. See the pic below [subbed by THC & sopdox].

Da Vinci Code Quest

Entry 1879, Wednesday, April 19th 2006, Filed In Games

I Love Dragon Quest
I Love Dragon Quest isn't so much a game, as an anti-game, as you try to interrupt Nobu's game playing fun by point'n'clicking different objects in his room (watch for the sparkles). Try it a few times to get all his different reactions [subbed by person who didn't leave a name].

Entry 1878, Wednesday, April 19th 2006, Filed In Games

Esc is not to be confused with The Esc. Right, now Ive got that out the way can someone tell me what I need to point'n'click to get something more than a piece of paper with the number 4 on it? This seemed so simple when I started... [via].

Entry 1877, Wednesday, April 19th 2006, Filed In Games

Point&Click Adventure
There's some fairly dodgy language in Point&Click Adventure so if you have sensitive ears (er... or eyes), or if you have youngsters nearby forget it. For the rest of you this is just a short point'n'clicker; get washed, eat, and get out. Don't electrocute yourself. My advice? Pick track 2 on the music selector [via gamershood].

Entry 1876, Wednesday, April 19th 2006, Filed In Games

If gaming was a music festival, Flowing would be in the chill out tent. Serene, yet also, somehow, very addicting [subbed by Munch].

Entry 1875, Wednesday, April 19th 2006, Filed In Games

Hopping Ham's South Island Adventure
That cute little fella Hopping Ham (everybody take a moment to say *ahhhh*) is back for another point'n'click adventure in Hopping Ham's South Island Adventure. There are actually two episodes to the game, but as far as I can tell you cannot play episode 2 until episode 1 is complete, which means you are going to have to complete that tricky pogostick basketball thing which I'm currently stuck on. Drat [subbed by lisa, lolieh88 & Ashley].

Entry 1874, Tuesday, April 18th 2006, Filed In Games

Room Escaper SE
If I remember my techie acronyms correctly "SE" stands for "Special Edition", unfortunately there isn't much special about Room Escaper SE. It's all over far too quickly with some basic point'n'clicking. Although you will probably jump at least once. Oh, and while I'm thinking about it, you probably don't want the kids to play it [subbed by brian].

Entry 1873, Tuesday, April 18th 2006, Filed In Games

The Esc
So far in The Esc I'm thinking I have to escape the room. The game's title and the locked door are a dead giveaway. Just as well, as all the Japanese text (I assume it's Japanese anyway) is no help to me at all. Mental note to self: learn Japanese to make these things easier. For now I just have a whole heap of objects and no idea what to do with them. Why won't CD's go in the CD player? I can see lots more point'n'clicking in my near future to find out [subbed by winniethepooh].

Entry 1872, Tuesday, April 18th 2006, Filed In Games

<NewerLazy VaultsOlder>
Follow Lazylaces on Facebook Follow Graeme on Google+ Follow the very infrequent LazyTweets Tune into the Lazylaces Musical Friday channel

Site Search

Popular Posts

Blasts From The Past

More Games

Lazing Around