Paying Back
In Paying Back you play Ken, who has to find $50 in his house to pay back his friend Bob. The trouble is you start the game in your bedroom, where you are stuck, having been sent there by your Dad after getting some bad school results. Cue some point'n'clickery to get out of your room and find $50 for Bob. Watch out for the rather weird [SPACE] bar control for picking up things, and also there's a little bad language you might not want younger players to see [subbed by MsInterpret].

Entry 2136, Saturday, September 16th 2006, Filed In Games

MotherLoad is not my normal kind of game, very arcadey, if that's a word (it is now, if it wasn't), but I gave it a try and it's very addicting. You control a caterpillar-tracked, helicopter-esque, drilling machine, the idea being to mine as many minerals as possible to earn money to upgrade your machine, mining more and more minerals as you go. It sounds a bit dumb, but I found it hard to tear myself away to post it in the end. Don't worry I saved my game - I'll go back to it later [subbed by nikkiv].

Entry 2135, Saturday, September 16th 2006, Filed In Games

I Want To Enter
"I Want To Enter" is a game along the same lines as an "escape the room" point'n'click game, but differs in that you want to get in, rather than out. You'll also want to understand the language it's in (I'd guess which one it is, but I'll only get it wrong and upset people), but there's a damn good chance you won't [subbed by kelly].

Entry 2134, Friday, September 15th 2006, Filed In Games

Squirrel Escape
In Squirrel Escape you must escape the evil rampaging squirrel hoards with only your wily point'n'click skills to help you in your quest. At least that's what the game should be in my head. In reality you bound around collecting keys and coins, and you have to use the keyboard to do it. Fun, but I like my version better [subbed by Meeker].

Entry 2133, Friday, September 15th 2006, Filed In Games

It's musical Friday and the last day of the working week for most of us, so what could be better than a little ballad about the joys of the work place? [subbed by Hamish].

Entry 2132, Friday, September 15th 2006, Filed In Stuff

Four Leaf Clover
The idea of behind the "Four Leaf Clover" game is simple: you have six minutes to find seven, count them, seven, four-leaf clovers. As you may suspect though, the execution of the game is somewhat more tricky than it sounds, even if it does sound a bit tricky anyway, and it's somewhat addicting as well... just think how much luck you will have accumulated if you succeed though... [subbed by Clara].

Entry 2131, Thursday, September 14th 2006, Filed In Games

Citrus Impossible
Set in South America, but written in an Eastern European language I don't even recognise, much less understand, I suspect the most difficult thing about Citrus Impossible is working out what is going on. If you do though, and I haven't yet, it looks and sounds like it might be a nice point'n'clicker [subbed by MsInterpret].

Entry 2130, Thursday, September 14th 2006, Filed In Games

Skatteoeen 2
I'm really not feeling well today so there's not much posting on the cards. What I need is a childish game like Skatteoeen 2 to keep me occupied. It has pirates, dangerous animals for you to bash over the head and treats to collect. Excellent. Oh, and it's in Danish, which I don't understand at all, but it sounds cool, especially when the little pirate talks [subbed by helle].

Entry 2129, Monday, September 11th 2006, Filed In Games

Escape the Roomba
From Renegade, creator of the Leaving Your Room series comes a new point'n'click game, "Escape the Roomba". The idea of the game is to find and destroy the Roomba (those little robotic room cleaners), rather than finding keys, although there is one key to find for those of you who like that kind of thing [subbed & created by Renegade].

Entry 2128, Sunday, September 10th 2006, Filed In Games

Stage 07
Stage 07 seems to be the start of a large, and graphically fine, point'n'click (you'll need to use the keyboard to move though) adventure. There's already a lot to investigate and this is just first free part (according to the site later stages will require payment, but there's no mention of prices yet). Curiously the goal of the game is hard to define, at least I couldn't find much explanation. You play the role of Linda Webb, some sort of investigator, but it doesn't say what kind, on a supposedly standard assignment, again it's not explained what the assignment is, which turns out to be more complex (again no explanation). You start at a research company, "EAZ", and it's very much down to you to work out what is going on from there... I'm busy trying to get in, which I haven't managed to do yet [subbed by Nemrac].

Entry 2127, Sunday, September 10th 2006, Filed In Games

Site News : Games Ratings
As you may have seen by now I've added a basic ratings system for games (check the rating link at the bottom of each game) which is based on your votes. I've tried to keep it simple with voting on each game restricted to 3 choices: you just say whether you love it, hate it, or if you're somewhere inbetween. The game's rating is then based on a weighted calculation from all the votes cast.

I'm hoping this is useful and "works", it's been suggested to me quite a few times in the past, and I believe I have the mechanics of it working, however whichever way I figure it in my head the ultimate success of the feature is really down to how/if people use it. So I'd be very grateful if you'd get voting, especially where you feel particularly strongly about the brilliance, or lack thereof, of a game.

Eventually (soon I hope, if enough votes are collected) I'll use the votes cast as the basis for a top 10 games feature so we can see the "ultimate Lazylaces games collection", and to this end you may like to hunt back through the archives for your favourite, older, games and get voting on them, as well as the newly posted ones. Use the search facility (in the top right of every page) to find "your game", or use the comment thread on this post to suggest games for other Lazylacers to check-out and get voting on. In the meantime I have a few suggestions of my own that spring to mind:

Happy voting everyone :)

Entry 2126, Saturday, September 9th 2006, Filed In Diary

Cubic Room
Cubic Room is your regular run-of-the-mill escape the room point'n'click game. Except it's not. It's odd. Very odd. There are numbers, oh so many numbers, but what do you do with them to open the door? And there's a big face on the ceiling, not to mention boobies (still very much safe for work though) on the wall. Strange. Anyway see how you get on. If the game won't play, or if you think the screen size is too small (or you'd like bigger boobies - pervert), try playing the full screen version [subbed by MsInterpret].

Entry 2125, Friday, September 8th 2006, Filed In Games

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