Rental House
Rental House is the point'n'click sequel to Terminal House and once again it's time to be careful at the beginning of the game. That's not a dead body on the floor, it's actually you in an unconscious daze, in that classic "what happened, where am I, I'm trapped in a room" scenario [subbed by f00].

Entry 2597, Monday, April 30th 2007, Filed In Games

Unfair Escape
The idea, as far as I can tell, of Unfair Escape is to escape the bus using your point'n'click skills, but my lack of Japanese means that this is just a best guess. Task number one though is to escape the handcuffs which involves a tricky game of guessing the combination code. I suspect there is a clue to this in the book you are carrying, but once again a lack of Japanese knowledge hampered me on this one. Perhaps someone who understands this could explain if there is any logic to this? Personally I headed over to the fine forums at Nordinho and found the help (and a red herring) I needed over there [subbed by f00].

Entry 2596, Monday, April 30th 2007, Filed In Games

Wogger Mini 48
Something a little different in Wogger Mini 48 for you to point'n'click. I'm not sure if this was done in reaction to all those "I'm sick of pixel hunting" comments last time, but it certainly should go some way to appeasing you [subbed by Spanky McPipebomb, some1, anon, HunterThompsonWanabe, sopdox, Char & Tenkaido].

Entry 2595, Monday, April 30th 2007, Filed In Games

The Locked Box
Prepare to exercise your brain, The Locked Box is here, the latest in The First Door Series. And as well as what I have no doubt are mind twisting puzzles, this one incorporates some nice flash sights and sounds too - it really does look great and I can't wait to try out some of what effectively appear to be mini (almost point'n'click) games spread around the desktop that is the playing surface. Anyway before I head off to play I'll hand over to the mysterious First Door for their intro:

Things began again at midnight. Something different needs to be solved; something new needs to be opened. This time it is not a door, but a box. After the last quest, the path was severed; the trail destroyed and left dangling. Without a path to follow, the quest has changed, the quest has become about finding the next step. Discover the secret projects The First Door was working on and hope that he has left us a clue about what to do next. Go to his hiding place, he has left you a message. Will you listen once again?

[subbed by The First Door & Jazelock].

Entry 2594, Saturday, April 28th 2007, Filed In Games

Destination Death
Destination Death is an educational point'n'click game from The BBC in which you are supposed to be learning French, German and/or Spanish as you play (as far as I can tell, other than the language obviously, the game seems to be the same no matter which language you pick). I choose to play in French and have worked out I'm in an airport (durrrr), and I'm waiting for my sister, but there seems to be some sort of problem with the aeroplane and/or airport. I'm now trying to scrape my knowledge of French from the back of my brain to work out more. What I do know though is that I love the stylised black, white and red graphics [subbed by leah].

Entry 2593, Saturday, April 28th 2007, Filed In Games

Submit A link Is BackAfter a short absence (caused by some techie changes at my web host that no one there told me about) the "Submit A link" feature has returned (see right hand column). Find a good game, or whatever, on the net, fill in the details on the submit form, and it'll email the details straight to me for inclusion on the site. That's the theory at least. In practise what actually happens is I drown under a sea of emails and spam (current inbox size: 4500+ items) and people get upset because I lose their submissions, but Gmail search and I do try our best. Thanks to all the submitters, whether your links get used or not. All you Evil Spam Monkeys on the other hand I do not thank, despite some of your comical efforts.

Entry 2592, Saturday, April 28th 2007, Filed In Stuff

Wogger Mini 47
Wogger Mini 47 [subbed by Mad Dog].

Entry 2591, Friday, April 27th 2007, Filed In Games

O Cofre
O Cofre combines some fine graphics and sounds to produce a great point'n'click sequel to O Quarto (select a resolution size on the linked page to start the game). The aim of the game is to escape once again, if only that lady hadn't closed the weird bank vault door thing, and also, you'll soon find out, to be beware of the dog. I've had to restart this one a couple of times already... [subbed by f00].

Entry 2590, Friday, April 27th 2007, Filed In Games

Rat Room 3
Rat Room 3, the latest in the Rat Room Series, features a whole labyrinth of rooms to escape, however they all look identical so it feels like you are point'n'clicking around the same room over and over again. Confusing and frustrating [via Nicop].

Entry 2589, Friday, April 27th 2007, Filed In Games

Escape Culver
Escape Military School using your point'n'click skills in Escape Culver, be warned though Lisa provides these words of caution:

This game tends to be a bit "buggy" (i.e. some can see the codes and others can't, also sometimes you are unable to go left or right to change rooms) and some may have to restart the game.

Fortunately we all love a challenge [subbed by Lisa].

Entry 2588, Friday, April 27th 2007, Filed In Games

Wanpa Quest Another 1
The latest game in the Wanpa Quest Series shuns the obvious name of "Wanpa Quest 5", instead it's called Wanpa Quest Another 1. Well why not? Why bow to convention? Anyway, whatever the name, it continues the theme of tricky point'n'click puzzles and impenetrable Japanese text [subbed by purdey, laserleaser, carm, Cruzinn, Escaper, Andiar, suki & winniethepooh].

Entry 2587, Thursday, April 26th 2007, Filed In Games

5 Minutes To Kill (Yourself)
5 Minutes To Kill (Yourself) has an unusual (and somewhat sick) theme, and comes with a huge great big "don't try this at home kids", or indeed "don't try this in the office big kids", caveat. The twisted back story of this point'n'click game is that you are working in an office when a surprise meeting is called for five minutes time (I hate that). Unable to come up with any of the suitable excuses for non-attendance that we all use in real life, the only obvious course of action is to take your own life before the meeting starts. Thus hilarity ensues as you use objects around the office, and bait your co-workers, into doing you some harm [subbed by meltz, JonB & ***].

PS. Oh, I forgot to mention, as well as the whole suicide theme which won't to be everyone's taste, I should also point out that this game is presented in isometric layout and uses the cursor keys for movement, which I know for a lot of you is #1 crime against humanity. Don't say I didn't warn you.

Entry 2586, Thursday, April 26th 2007, Filed In Games

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