Automaton: Introduction opened the scene a few months ago for the visually fantastic, enjoyable, if a little simple (in rather a nice way though), Automaton game, promising us a ten part series of point'n'click finery. Well now Automaton: Part 1 is here to kick us off on our quest, with plenty of back story to explain more about the series, more very lush graphics, more playable puzzles, and more melancholic music [subbed by MsInterpret].
Wogger Mini Series continues with more point'n'clickery in Wogger Mini 51. And remember, I have 100 episodes in the sweepstake [subbed by some1, Spanky McPipebomb, zero, bassman, carm & tave].
Luminara is another game with floating colourful shapes and a musical accompaniment. That's where the similarity with Boomshine ends though. There are floating shapes aplenty, but this time your mission is to shoot them, they're travelling a damn sight faster, the music is manic and before you know it your screen will look like some kind of psychedelic nightmare. Nice [via jayisgames].
just yesterday that we were defusing a bomb and here we are again in Yobatobi Bomb trying to point'n'click our way to safety before being blown up [subbed by winniethepooh].
Bloons World to happen (when is it going to be here? Some people - you know who you are - are asking me this every day. Someone give me a break and tell me when the release date is, preferably tell me it's soon) why not add the Bloons gadgets to your funky themed Google homepage so that you can play tiny icle versions of Bloons and More Bloons. And if they're just far too small for you to play (they were a touch on the microscopic side for me) why not add the epically cute Maukie (the Google cat - sound essential for ultimate cuteness) to play with as you peruse your news feeds [all subbed by Merc].
Concert 2 follows the same storyline as the original point'n'click game is this series, "Concert": find your ticket so that you can
escape the room go to a concert. And in no way, shape, or form does the fact that I posted the original game directly before this sequel, two months after everyone sent it in, imply that I forgot to post it first time around. No siree, that would just be silly [subbed by Nicop].
Concert is another Japanese point'n'click escape the room game. Good: You love to escape rooms. Bad: You don't understand a word of Japanese. Anyway, the idea of the game is that you are going to a concert, but you have forgotten where you put your ticket for safe keeping. Search the room, find the ticket, and go to concert... simple (?!). And BTW, obviously while I'm totally aware that I'd never forget where I kept my concert tickets (as if), I am aware that I completely forgot to post this game back in March when everyone sent it to me, and that it's only the release of the sequel that made me realise that. Doh! [subbed by Nicop, Patricia P, winniethepooh, Helanren, Featheredkitten, Malia, Vondycamp, Sophie, Ashley & Andiar].
Defuse The Bomb is an escape the room style point'n'click game with a twist. I'll let you infer what that twist might be for yourselves from the game title, I'm sure if you can work out how to get out of all these troublesome rooms you can work that one out [subbed by winniethepooh].
Boomshine is a surreal and addictive game with a rather soothing soundtrack where you pop little bubbles of light and try to create a chain reaction from the resulting explosions. As the levels progress you have to chain together more and more explosions until what was a relaxing game turns into rather a tricky proposition, with anything beyond level 10-12 being seemingly impossible [subbed by weirdo, Djozz, Cruzinn, Murtaghrox22 & Jas].
Virtual Trinity looks and feels like it should be a point and click game, but is actually just a website promoting University life at Trinity, Texas. Nice to look at and click thru, whilst you ponder what could have been an excellent looking game [subbed by Nanimo].
Spot The Difference Explorer takes your regular "spot the difference" type puzzle and organises it into a level based game, with puzzles arranged in different categories to mix things up a little, letting you unlock more puzzles as you go along. The game also usefully saves where you are, should you have to leave it, meaning that you can spread your gameplay across more than one coffee break, which is very handy given that this type of puzzle is ideally suited for when you have 5 minutes spare here and there [subbed by Rachael].
Incognitus Proximity of Doom gives you 10 minutes to escape the room (with a 24 sounding countdown). There's nothing like a bit of pressure to sharpen up your point'n'click skills. And cheaters beware - you know which key you are reaching for, but you'll regret it in this game [subbed by winniethepooh, Cruzinn, OMG!WTF?BBQ!? & Eric].