Life After Death By PowerPoint
For anybody who works in an office "Life After Death By PowerPoint" is essential viewing, a video about the Micro$oft application I have almost total loathing for... [via m&c].

Entry 2701, Friday, June 8th 2007, Filed In Stuff

The team over at VideoJug dropped me an email to tell me about their new Video Games section, and "How To Beat Your Children At Computer Games" caught my eye as a good one to share. Some great advice for Jen & I in the future (well possibly mainly me), but some of you might find it useful now:)

VideoJug is a "relatively new website where people can go to find, and watch (for free), professionally made instructional, helpful and informative videos on anything and everything in life".

Nice idea. See what you think [subbed by The VideoJug Team].

Entry 2700, Thursday, June 7th 2007, Filed In Stuff

Where's Sindy?
Where's Sindy? is a game that is a little different from the norm. The basic idea is that you are looking for Sindy (I bet you couldn't guess that from the game title) who's a spokesperson for Altoids, the game's sponsor, and who has gone missing from their London HQ...

As a side note I'd just like to point out that the HQ building seems to be some kind of huge tower (think evil lair - volcano-esque style) just outside of London's Waterloo Station. Which is a bit odd, as that is actually where I came into London this morning, indeed where I come into London everyday, and I've never seen it before. Although I am normally a bit sleepy on the train before I've had my first coffee. Anyway, I digress, back to the game...

To find Sindy you'll need to track her using the clues from the people you talk to at the different locations she's visited, attempt to figure out the next location, and thus trail her around the world. So you're going to need some geography knowledge too, I'm afraid.

You'll also need a copy of Google Earth (4.1) as, (this is the "little different from the norm" part I was referring to), the game is actually played within the Google Earth application, with the game locations being available as KML files (which produce overlays on the maps in Google Earth). This makes game play a little awkward, as once you reach a location the conversations and investigations have to occur in a web browser window outside of Google Earth, but it does sort of make the whole thing feel like more of an investigation as you have to make a little effort, and the novelty value is good too.

Finally, if you manage to find Sindy, there is also a chance to win a trip to Vegas (which I bet means Sindy has been there at some point), but I think you need to be a US resident to enter for that. Which means I'll be able to enter soon - mwahmwahmwah! Unfortunately not until after the closing date though. Doh! [subbed by Misty].

Entry 2699, Thursday, June 7th 2007, Filed In Games

Nearly Departed (Demo)

Since What Makes You Tick? proved to be so popular the other day you might also find Nearly Departed (Demo) to be worth a (not quite as long, ~15Mb) download. Just remember to wait to do it at home if you don't have l33t sys-admin rights on your work/school computer.

Nearly Departed (Demo) is another neat point'n'click game, using the "verb disc" control system, that I'm really beginning to like, and is built on the Lassie Adventure Studio platform (which has now brought us such fine items as What Makes You Tick? & Something Amiss, among others). In the game you emerge from a grave as a zombie, with amnesia, and you now must solve the mystery of your demise, whilst resisting your temptation for brains! Despite being just a demo, for now, there are plenty of puzzles to solve here, several locations, and it'll keep you involved for quite a while. I still can't wait to see the full thing though [subbed by Helanren, thruanoxygenlimbo & paolo].

Entry 2698, Thursday, June 7th 2007, Filed In Games

SimCity Classic Live
When playing Electocity the other day, if indeed, you got it to load at all, if you started pining for SimCity you'll be pleased to hear that you can play SimCity Classic Live on-line for free. But you have to register. Which some people hate. And it only seems to work in Internet Explorer because of some ActiveX control you have to install. Which are two more things some people hate. And on reflection after all these years the graphics suck, maybe they even sucked at the time I can't remember now. Which even more people hate. But if you are a play-ah, and not a hate-ah, head on over and register now [subbed by sean r.].

Entry 2697, Thursday, June 7th 2007, Filed In Games

Funny Quest
Funny Quest, like Piranahas, manages to combine collecting keys to escape a room, with actually being a point and click game. It's an outrage I tell you! Anyway, see how many levels of this you can complete, by manoeuvring the keys to the locks, before the theme music drives you clinically insane. BTW - turning the volume down is cheating... [subbed by koko].

Entry 2696, Thursday, June 7th 2007, Filed In Games

Submachine: Future Loop Foundation
Hot off the press from Murtaugh is the absolutely excellent news that a new point'n'click game, "Submachine: Future Loop Foundation", the latest in his Submachine Series, has been released today. Here's the official game description, since I'm too eager to get off and play to write up my own:

In Submachine FLF (Future Loop Foundation) you find yourself locked in a padded room with only an ancient tape player at your feet. From this strange beginning unfolds an amazing mystery that you can solve in a world where memories are the key to the past, present, and future!

Who are you, and why can't you remember how you got here? Who is the Future Loop Foundation? What do they want, and why are they holding you prisoner? Play Submachine FLF and solve the riddle for yourself!

[subbed and created by Murtaugh].

Entry 2695, Wednesday, June 6th 2007, Filed In Games

Leo Himura's No Exit
Like the morning after some kind of crazy house party, Leo Himura's No Exit sees you waking up in bath with no idea of how you got there. Not that I've been invited to that kind of party in many years. Anyway, as you might expect from years of point'n'click gaming the bathroom you are trapped in is curiously complex to escape, with the obvious door option not working, and it's going to take a little bit more effort that simply turning a handle to escape the room [subbed by f00, Nicop & Eric].

Entry 2694, Wednesday, June 6th 2007, Filed In Games

In Piranahas you must collect the keys to open the trapdoor and escape the cave, but even though that desciption might make it sound like it is, this is not a point and click adventure. Piranahas is an arcade game, using the stunningly unpopular combination of cursor key controls (and [space] for actions), in isometric layout. The levels are against the clock (watch your "air"), there are obstacles and leaping piranhas to avoid, and bonuses, as well as keys, to collect [subbed by winniethepooh].

Entry 2693, Wednesday, June 6th 2007, Filed In Games

Thief Of Laurentum
Thief Of Laurentum is the latest point'n'click episode in The BBC's Roman Mysteries series. And before you tell us all how simple it is, and how fast you completed it, please remember this is a kids game, so save boasting about your l33t p'n'c skills for some other game, as doing on this one will just make you look silly [subbed by vmklover].

Entry 2692, Wednesday, June 6th 2007, Filed In Games

I Love The Smell Of Lazylaces In The Morning
The Movie Quote Generator is silly, simple, time-wasting fun. Type in a word, "quotate", and generate your own random movie quote. And once you've been there, and done that, you even have the option of buying the t-shirt [subbed by Tenacious Stu].

Entry 2691, Wednesday, June 6th 2007, Filed In Stuff

Candy and Clyde
Candy and Clyde is a fast-paced, simple, but fun, "point'n'click meets arcade" game. Each level has a different task to complete against the clock, with a nice theme if you pick Candy to perform it, or a naughty bias if you choose Clyde. I haven't run out of time on a level yet, but after a while you start going through the same levels again, but they seem a little harder, and I assume the time limit decreases. In total you have 3 lives to play around with to rack up as many points as possible [subbed by Murtaghrox22].

Entry 2690, Tuesday, June 5th 2007, Filed In Games

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