Imagia Series comes Playroom, a game which isn't all, *ahem*, child's play [subbed by Ralf].
Numbscape - Summer Room is a silly game with silly graphics, but it is also nice to play, oddly addictive & pretty satisfying. The ghost sound effect alone is worth the price of admission, and of course once you escape there is also the Gongtats end sequence which is always a favorite [subbed by f00].
point'n'click adventures of The Mummy are actually not that hilarious at all. Well not until you overlay the Benny Hill chase music at least... [subbed by f00].
Lewis Flat Escape you play the part of Inspector Lewis trying to escape his apartment on the Isle Of Lewis in order to go exploring towards the Pacific coast with your friend Clark. It's a bit of an overdose of Lewiseseses (Lewii?) to be honest with you [subbed by Dov].
point'n'click game awards are announced (otherwise know as "The Clickies"), we will probably not be seeing "Rewarding Dungeon Escape" on the nominee shortlist for the "best graphics in an escape the room game" Clicky. Not unless the makers come up with a serious amount of bribe cash from somewhere at least... [subbed by Dov & f00].
Monitor Post make you feel like you are playing a much more tricky and puzzling game than it actually turns out to be. So excellent news if you need to feel smarter than you actually are today :) Just ignore it at the end though, when it say you have finished with the 'normal end', I'm sure that doesn't mean there is another ending to find... [subbed by subzero].
Beneath Oval Cabinet is both an escape the room style game and a handy US History primer. Pretty handy for me at least, since I'm studying for my US Citizenship test. I get to play games and revise at the same time - result [subbed by Sarah].
Not To Scale is a nicely presented tile sliding (actually "picture swapping" would be more accurate, it's not one of typical "those" tile sliding puzzles that tend to be more irritating than fun) visual puzzle game with a quirk: tiles are different sizes and expand/contract to fill the space available to them. Well that is what happens, but that doesn't really portray in words very well what the gameplay is actually like, you really need to give it a go for a few levels to get the idea. It's definitely a nice little thing to toy with in your coffee break [subbed by Gemini].
Escape From the Room With Rabbits because rabbits are evil I tells yer [subbed by f00].
escape the room games, but: are you ready to go professional? Find out in Professional Escapist: Rooftop Escape. The professional escapist will need to get his or her fingers dirty, or at least their mouse pointer, because not everything is hidden in plain sight. You may also want to ask yourself, wouldn't it be easier to just cut the wire and use that to get off the roof? And who is paranoid enough to put ten locks on a rooftop door? But this is the world of escape games, and if you feel the need to ask those sorts of questions, maybe you should just hang on to your day job, and forget going pro for now [subbed by Limbo].
Cartoon Escape: Insane Scientist the aim of the game is to rescue the parrot from the insane scientist. To do this you can either try to figure out the solutions to some obtuse puzzles, or you could just throw some science at the wall and see what sticks [subbed by Catraven].