Eco Room
You can either try escaping from Eco Room or instead you can go back through all the old games trying to work out how many gotmail games that same chair and desk have made cameo appearances in [via gotmail].

Entry 5560, Thursday, April 26th 2012, Filed In Games
Rating(42%)

Mortiis

:
first haha

Comment 1, Thursday, April 26th 2012 04:11:23 AM

BetsyBee

:
ha ha, who cares anymore to be honest!

Comment 2, Thursday, April 26th 2012 04:24:14 AM

Mr. Bailey

:
Indeed, who cares?
Halfway though, have to do something else now, seems playable again. Which is good!

Comment 3, Thursday, April 26th 2012 04:41:31 AM

Person

:
Unsure what to do with the new clock time...

Comment 4, Thursday, April 26th 2012 07:39:55 AM

Dp

:
Yup, clock time stumped me too, had to look at walkthrough for that. Otherwise a relatively straightforward and enjoyable game.



Comment 5, Thursday, April 26th 2012 12:05:34 PM

SonicLover

:
@Dp: I don't suppose you'd like to share the secret with the rest of us?

Comment 6, Thursday, April 26th 2012 03:52:05 PM

Nerdypants

:
I was liking this game. There weren't any huge leaps in logic, the puzzles flowed nicely.

And then I got to the clock puzzle.

SPOILER: (click box to reveal/hide)
The answer, in case anyone is wondering, is 4045. That's the number you put into the safe in the cabinet. I'm sorry I can't explain the logic behind it, I had to look up a walkthrough to find it. How you're supposed to get 4045 out of 04:00:45 is beyond me. There was no indication that you were supposed to omit that one zero from the middle.

Thanks to that completely nonsensical last puzzle, I was forced to give this one a thumbs down.

Comment 7, Thursday, April 26th 2012 06:11:57 PM

LM

:
@Nerdypants, that is not the number I saw in a walkthrough video on YouTube. I believe people's numbers are different.

At any rate, I quit when I couldn't get the batteries to charge and consulted a video walkthrough. After I saw how convoluted everything was, I decided just to watch the video in lieu of playing. I honestly never would have figured this one out. In order for me to place something somewhere, it has to make more sense than that. From where I sit, that location seemed entirely arbitrary.

Comment 8, Thursday, April 26th 2012 07:29:50 PM

Mr. Bailey

:
In the end i didn't like the game after all.
A bit of pixelhunting, too much do this do that to get the batteries working, and then the clock clue. Didn't get that at all. 4045 is what I had too in the end. Can't see the logic behind that. Spoils the whole game for me.

Comment 9, Friday, April 27th 2012 01:40:35 AM

AgiHammerklau

:
@All
Hi, I thought the clockpuzzle was pretty straightforward, though it cost me some minutes to solve, as well.
Itīs completely logical if you think about it afterwards.
Itīs just :

SPOILER: (click box to reveal/hide)
Hours, Minutes, Seconds 4, 0, 45

I liked it a lot,
Agi

Comment 10, Friday, April 27th 2012 06:19:31 AM

Welni

:
This one good, I liked it :)

Comment 11, Monday, April 30th 2012 10:34:49 AM

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Sorry, but comments are now closed for "Eco Room".

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