Submachine 3
Hot off the press I've just had some great news arrive in the lazylaces inbox this morning from murtaugh, creator of the submachine series, the latest episode, submachine 3, is out now for us to play. Here is his description:

After the submachine2 adventure in the lighthouse you broke the time and space barrier using the portal at the end of the game. I hope you knew that this portal was broken and as you took your chance with with you knew that this could lead literally anywhere and anytime. Well, the journey wasn't quite succesfull. You end up in a timeless loop. If there is a way out, I hope you will find it.

Good luck,
mur

Ok then, now it's time to get point'n'clicking [subbed & created by murtaugh].

Entry 2060, Thursday, August 3rd 2006, Filed In Games
Rating(59%)

The 112 comments on 'Submachine 3' span more than one page, use the links below to see them all by page:

[1], [2] & [3].

Murtaugh

:
first :P

Comment 1, Thursday, August 3rd 2006 11:37:00 AM

Nesi

:
Zwei

Comment 2, Thursday, August 3rd 2006 11:38:00 AM

Pablo

:
number 101

Comment 3, Thursday, August 3rd 2006 11:43:00 AM

A Stranger

:
Looks Nice

Comment 4, Thursday, August 3rd 2006 11:45:00 AM

Laura

:
ha im 5th

Comment 5, Thursday, August 3rd 2006 11:49:00 AM

Laura

:
does anyone know how many rooms there are? there must well over 500!

Comment 6, Thursday, August 3rd 2006 11:50:00 AM

MiniEmma

:
ooooo it's a nasty nasty game that needs me to use my BRAINS !!!! and not just my clicking finger

Comment 7, Thursday, August 3rd 2006 11:50:00 AM

Green991

:
ok, stuck on the 2nd level. anyone got any ideas?

Comment 8, Thursday, August 3rd 2006 11:54:00 AM

MiniEmma

:
first ever attempt at spoiler tags so forgive me if it doesn't work :D


SPOILER: (click box to reveal/hide)
the blue grid is a map of where things to do are, the x denotes your starting point 0:0

Comment 9, Thursday, August 3rd 2006 11:56:00 AM

Green991

:
first level spoiler


SPOILER: (click box to reveal/hide)
first level is simple, just use the map to find the levers and turn every one. then go to 0 0

Comment 10, Thursday, August 3rd 2006 11:58:00 AM

Green991

:

SPOILER: (click box to reveal/hide)
you will see the red lights above the 0:0 turn to green when you click on the levers.
.


SPOILER: (click box to reveal/hide)
seems like the same principle for level 2. i have managed to turn to lights green. no idea how. then lost them again straight away with next lever press????
.

Comment 11, Thursday, August 3rd 2006 12:01:00 PM

MiniEmma

:
2nd level spoiler


SPOILER: (click box to reveal/hide)
find the one that makes a blue light on your grid counter (i think it was 5:5) then go to the coordinates the lever has given you and turn that lever etc...

Comment 12, Thursday, August 3rd 2006 12:02:00 PM

Green991

:
miniEmma, your a genius. how you worked that out i will never know.


SPOILER: (click box to reveal/hide)
to get blue light up. just go to and lever, pull it and then go to the co-ordinates shown. so an and so on

Comment 13, Thursday, August 3rd 2006 12:07:00 PM

Hoylus

:
Ok.... so
SPOILER: (click box to reveal/hide)
first level turn the levers. Second level turn one lever then follow the coordinates that come up in the middle and turn the lever in the corresponding room. repeat till all lights are lit.

Comment 14, Thursday, August 3rd 2006 12:08:00 PM

MiniEmma

:
i have ABSOLUTELY no idea about 3rd level

also, have you noticed the password that comes up when you move level? ;)

Comment 15, Thursday, August 3rd 2006 12:09:00 PM

Green991

:
did notice the password. but forgot to make a note of it after level 2 lol. no idea about 3 either

Comment 16, Thursday, August 3rd 2006 12:12:00 PM

Green991

:
level 3


SPOILER: (click box to reveal/hide)
make a note of which position the number that won't change is in on each one. then copy that pattern into each box. top left 7, top right 5, bottom left 4, bottom right 6
.

Comment 17, Thursday, August 3rd 2006 12:19:00 PM

Hoylus

:
Ok level three -
SPOILER: (click box to reveal/hide)
Each 4 numbered grid has one number that doesn't change no matter what you press.
Every grid must read the same, So you change each grid to match the numbers which don't move (for me this was top row 2 1 bottom row 5 8). each grid completed lights up one of the lights (and activates one of the lights next to a lever.) when you've completed the four grids, turn the levers and your out of there).

Comment 18, Thursday, August 3rd 2006 12:20:00 PM

MiniEmma

:
Level 3 spolier


SPOILER: (click box to reveal/hide)
one number in each set of 4 is unchangeable, each unchangeable number is in a different place, make all 4 sets of 4 the same

Comment 19, Thursday, August 3rd 2006 12:20:00 PM

MiniEmma

:
lol we all had brain waves at the same time :D

Comment 20, Thursday, August 3rd 2006 12:21:00 PM

Hoylus

:
level 4
SPOILER: (click box to reveal/hide)
turn each dial in its numbered order (from the dots above the dial)

Comment 21, Thursday, August 3rd 2006 12:22:00 PM

Donny

:
level 3:

SPOILER: (click box to reveal/hide)
on each of the 4 sets of numbers there is one that doesn't change. make all the numbers match these four
5 5
7 3

Comment 22, Thursday, August 3rd 2006 12:23:00 PM

Green991

:
levels 4 and 5 pretty easy to work out.

Comment 23, Thursday, August 3rd 2006 12:24:00 PM

Hoylus

:
level 5
SPOILER: (click box to reveal/hide)
each room change letters to match co ordinates. So room 1 2 would equal A B

Comment 24, Thursday, August 3rd 2006 12:25:00 PM

MiniEmma

:
donny my set of 4 numbers on level 3 were different

Comment 25, Thursday, August 3rd 2006 12:25:00 PM

Line

:
stuck on 3.. what do i do to make the lights green?:(

Comment 26, Thursday, August 3rd 2006 12:29:00 PM

Hoylus

:
level 6 -
SPOILER: (click box to reveal/hide)
find each numbered symbol then enter them into the console in the right order in the room next to the button

Comment 27, Thursday, August 3rd 2006 12:30:00 PM

MiniEmma

:
Line - there are 3 level 3 spoilers above ^^^^

Comment 28, Thursday, August 3rd 2006 12:32:00 PM

Triforce

:
Level 7... a broken grid, and a hint in coördinate 0.1

Comment 29, Thursday, August 3rd 2006 12:34:00 PM

Hoylus

:
Level 7
SPOILER: (click box to reveal/hide)
switch on the switch in 0 -1 then look at the display in 0 1. go to 1 -1 and set the lights to correspond to the display. then go to 1 1 and turn the lever.

Comment 30, Thursday, August 3rd 2006 12:38:00 PM

Triforce

:
Level 7

SPOILER: (click box to reveal/hide)
Match the green lights in the electric thingies to match the slashes in the hint, then push the switch in 1.1


Level 8

SPOILER: (click box to reveal/hide)
Find the eggs and remember the coördinates, fill the coördinates in the machine thingy, then push the lever and go back to that room. The egg will open and reveal 2 levers, push them all to open the lock.

Comment 31, Thursday, August 3rd 2006 12:38:00 PM

Triforce

:
Level 9

SPOILER: (click box to reveal/hide)
Match the starting letters of the colors with the colors. Letters are found in 0.1 colors in 0.-1

Comment 32, Thursday, August 3rd 2006 12:40:00 PM

Guybrush

:
out to the lab...quite easy : o) waitng for the lab.also I wonder if the last puzzle could be solved :o )

Comment 33, Thursday, August 3rd 2006 12:41:00 PM

Triforce

:
Level 10

SPOILER: (click box to reveal/hide)
Match the two grids, then turn the lever

Comment 34, Thursday, August 3rd 2006 12:41:00 PM

Dave

:
Level 5


SPOILER: (click box to reveal/hide)
At [0,-1] There's a switch in the bottom left corner, this turns on a display at [0,1]

Copy down the order given and manipulate the the devices at [1,-1] through to [6,-1] so the green lights repeat the display

Comment 35, Thursday, August 3rd 2006 12:44:00 PM

Dave

:
Okay, that was for level 7, not 5, erk.

Comment 36, Thursday, August 3rd 2006 12:45:00 PM

Triforce

:
Level 11

SPOILER: (click box to reveal/hide)
Match the numbers with the letters to the colors


SPOILER: (click box to reveal/hide)
Or do as the paper says, find the leave and bring it to the given room to place it on the statue

Comment 37, Thursday, August 3rd 2006 12:47:00 PM

MiniEmma

:
i'm just not getting level 7 !!

after such a good start too :D

are there just the 3 positions for the lights? all 4 off, 2 diagonal on, other 2 diagonal on?

Comment 38, Thursday, August 3rd 2006 12:51:00 PM

Hoylus

:
yeah cos
SPOILER: (click box to reveal/hide)
if you complete the game you die


but if you follow the notes instructions
SPOILER: (click box to reveal/hide)
you'll end up moving towards 'the lab' which, I'm assuming will be the title of the next game!

Comment 39, Thursday, August 3rd 2006 12:52:00 PM

MiniEmma

:
s'ok, just got it from Dave's spoiler not that i know that's for 7 not 5 LOL

Comment 40, Thursday, August 3rd 2006 12:52:00 PM

Hoylus

:
Level seven - <if the picture on the wall looks like this / then you light the top right bottom left lights. if it looks like this \ then you light top left, bottom right.

Comment 41, Thursday, August 3rd 2006 12:53:00 PM

Thomas

:
level 7

SPOILER: (click box to reveal/hide)
make the switches from -1-1 to -1-6 match the scheme from 01, then turn wheel in 11

Comment 42, Thursday, August 3rd 2006 01:02:00 PM

Line

:
Where is the green leav?

Comment 43, Thursday, August 3rd 2006 01:03:00 PM

Jojo

:
done !
but what a strange ending....
I hope there will be a submachine 4 !

Comment 44, Thursday, August 3rd 2006 01:03:00 PM

Line

:
was it really this short??

Comment 45, Thursday, August 3rd 2006 01:05:00 PM

Kevin

:
level codes:


SPOILER: (click box to reveal/hide)

linkva
bamita 2
firoga 3
winda 4
banda 5
mjolma 6
flinta 7
slitta 8
anelka 9
botwinka 10
syntagma 11


Game looks like it could end at 11... I stopped there, after reading the note. Could go on though, I suppose.

Comment 46, Thursday, August 3rd 2006 01:11:00 PM

Mouse

:
On level 6 or 7 (I've lost count)

Room 0,1 has six switches, three are changable between R, O, Y, G, B, W, P

Room 0, -1 has six colored lights, three of which cycle through different colors.

I thought the solution was obvious,


SPOILER: (click box to reveal/hide)

change the letters to match the unchangable colors,
then change the colors to match the unchangable letters


but either I'm color blind or missing a room somewhere else. Anyone else up to this point yet?

Comment 47, Thursday, August 3rd 2006 01:20:00 PM

Martel de fer

:
you can solve the last one in fact

Comment 48, Thursday, August 3rd 2006 01:26:00 PM

BRIT CHICK

:
I don't have any levers when i go to 2-2....what am I doing wrong??????

Comment 49, Thursday, August 3rd 2006 01:32:00 PM

MiniEmma

:
Mouse, remember that Blue and Black both start with B - that was my downfall for a while :D

Well I'm all done and thoroughly enjoyed that even though I didn't think I would :D

Comment 50, Thursday, August 3rd 2006 01:33:00 PM

The 112 comments on 'Submachine 3' span more than one page, use the links below to see them all by page:

[1], [2] & [3].

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Sorry, but comments are now closed for "Submachine 3".

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