Hone those mouse moving skills (unfortunately with a minimum of clicking my dear p'n'c adventuring friends) with Maeda Path - a rather stylish little bit of fun. Really - you're not trapped in a room, you don't have to escape anything, and you don't have to click every part of the screen until your finger threatens to drop off and yet it's still a game. Crazy! More p'n'c tomorrow though, before you get withdrawal symptoms...
Fresh off a plane from Hong Kong there's a new arrival in the Lazylaces' household today - just in time for my *ahem*th birthday tomorrow. More on this, at what I'm sure will be excruciating length, when I have more time.
Definately falling into the 'weird' school of point'n'click gaming, it's even pretty tricky to work how to start playing Dareka (I'm not even totally convinced I'm getting it right now). Of course the whole "not understanding the language" thing probably doesn't help, I'm guessing. Good luck [thanks Incog Neato].
Such a new arrival into my point'n'click inbox that I've barely had time to wonder around a couple of rooms, the Mansion certainly looks good, but I'm guessing that the word 'demo' in the URL might mean all the gameplay isn't there yet. However I know you guys like to get these things as soon as possible so here it is. Let the
I know Honda's Cog advert came out ages ago, but I really thought I'd linked to it at the time, but it turns out I never did, and it still rocks. So here's a link to it as a reminder for everyone who saw it first time round, and as an essential piece of coolness you shouldn't miss, for those of you who didn't. The main thing is to remember is it's all one shot, although it took 600+ takes, rather than computer trickery [thanks Sam].
Change all the spheres into cubes in this short & weird, but very cute, point'n'click game [thanks to everyone that sent this in].
With less than a month to go to the UK election we're likely to be getting sick of politics in Britain soon, but crazy dancing squirrels provide a little light relief though.
Time to wallow in some nostalgia of a mis-spent youth with downloads of the Thundercats opening titles. Thunder, Thunder, Thundercats, ho! [for Magnus]
If levers even is a game, I certainly don't know what the objective is. Anyone got any ideas? I spent my time trying to get the submarine type thing to dip in the water fully, thinking that might be the idea. I didn't have much luck though.
I'm all for breaking new ground in point'n'click games, there are only so many times that escaping a room can seem like a new and interesting challenge, but I'm not really sure how I feel about the objective of a game being to learn more Canadian history. That's exactly the goal SOS History sets us though. Odd [thanks tabby].
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