MindScape starts off as an average little platform arcade game where you jump around collecting candy. Albeit one with a manic soundtrack and evil monkeys (not of the spam variety) to avoid. Then you get to the first bit where the gravity changes. That's when it get a bit more special as your mind tries to understand where exactly you are going on screen (don't bother is my advice - I gave up trying to work it out as my head was spinning and somehow I still got all the candy). Then at the end of level one there's a silly game of stealing a key from a pink bunny rabbit (pictured above) which, as we all know, is always a fun thing to do. Following that level 2 has constant gravity changing platforms in a robotic world, and that's where I left the game for now, before my head started spinning so much I couldn't write this up for for you if I continued [subbed by Zyzor].

Entry 2605, Thursday, May 3rd 2007, Filed In Games

Wogger Mini 49
Ring ring ring... it's Banana Phone... er I mean it's time to point'n'click your way around Wogger Mini 49 [subbed by some1 & Tenkaido].

Entry 2604, Wednesday, May 2nd 2007, Filed In Games

Esklavos C2
The first chapter of Esklavos was a beautiful point'n'click game, but as far as I can tell Esklavos Chapter 2 is an arcade game, using the cursor keys, in which you swim under water trying to maintain your oxygen levels whilst avoiding various obstacles and missiles. I say "appears to be" as it could turn into a regular point'n'click once you get passed the swimming bit but I haven't yet succeeded in doing this without coming to a nasty end [subbed by Lambda].

UPDATE: OK. I've got passed the swimming bit and now there's a point'n'click puzzle involving a ray of light and some carving type things... I can't vouch for what's next after this, as obviously I'm stuck on this now, but anyway my point is all you point'n'click addicts shouldn't be put off by the arcadey (spelling?) bit at the beginning.

Entry 2603, Wednesday, May 2nd 2007, Filed In Games

Head-Fi has your standard "escape the room" point'n'click game plot, but in a weird twist of logic it's not keys you need to collect to get out, it's sets of headphones. Four sets to be exact. Well why not? [subbed by winniethepooh].

Entry 2602, Wednesday, May 2nd 2007, Filed In Games

The Black Lodge
After releasing a teaser a couple of weeks ago Grant writes to tell me that The Black Lodge is out today for all you puzzle fans to unleash your url changing, source code viewing, Googling brains on. And it has a nice soundtrack for you to listen to as your brain implodes as well... which is nice. Grant insists that it's not an entirely Twin Peaks themed game, but you could have fooled me after playing through the first few levels... pictures from Twin Peaks, puzzles with Twin Peaks answers, and Peaks-esque music playing in the background the whole time. Not that this is a bad things in my eyes - in fact far from it. Anyway here's what Grant has to say on the game:

Well, we finally got around to finishing our third game, The Black Lodge. This one is a bit different than our other games. There is no ramping up of difficulty, the puzzles and riddles were placed semi-randomly throughout the game. The game is also very loosely based around Twin Peaks, not all levels are related to Twin Peaks. Also, be sure to have your sound up (not necessary for solving any levels) for the full experience. Good luck to all.

[created & subbed by grant].

Entry 2600, Tuesday, May 1st 2007, Filed In Games

Nekoryokan 3
The long lost Series Of Nekoryokan makes an unexpected reappearance for us to point'n'click around in Nekoryokan 3. Despite the absence though the kitty cat is still there to give the game it's trademark feline presense [subbed by winniethepooh].

Entry 2599, Tuesday, May 1st 2007, Filed In Games

Crazy Doors Of Rainbow Colours
Escape From The Room Of Rainbow proved to be an immensely unpopular point'n'click game with Lazylaces visitors, so I wasn't gasping in anticipation at the prospect of a sequel, but the follow up, "Crazy Doors Of Rainbow Colours", while having a bizarre name, does seem to be a much better game from what I've played so far, so I recommend putting on your "second chance" hat and giving it a go. I'm going to get back and finish now to see how it pans out [subbed by Nicop].

UPDATE: Completed it and loved it. A much, much better game.

Entry 2598, Monday, April 30th 2007, Filed In Games

Rental House
Rental House is the point'n'click sequel to Terminal House and once again it's time to be careful at the beginning of the game. That's not a dead body on the floor, it's actually you in an unconscious daze, in that classic "what happened, where am I, I'm trapped in a room" scenario [subbed by f00].

Entry 2597, Monday, April 30th 2007, Filed In Games

Unfair Escape
The idea, as far as I can tell, of Unfair Escape is to escape the bus using your point'n'click skills, but my lack of Japanese means that this is just a best guess. Task number one though is to escape the handcuffs which involves a tricky game of guessing the combination code. I suspect there is a clue to this in the book you are carrying, but once again a lack of Japanese knowledge hampered me on this one. Perhaps someone who understands this could explain if there is any logic to this? Personally I headed over to the fine forums at Nordinho and found the help (and a red herring) I needed over there [subbed by f00].

Entry 2596, Monday, April 30th 2007, Filed In Games

Wogger Mini 48
Something a little different in Wogger Mini 48 for you to point'n'click. I'm not sure if this was done in reaction to all those "I'm sick of pixel hunting" comments last time, but it certainly should go some way to appeasing you [subbed by Spanky McPipebomb, some1, anon, HunterThompsonWanabe, sopdox, Char & Tenkaido].

Entry 2595, Monday, April 30th 2007, Filed In Games

The Locked Box
Prepare to exercise your brain, The Locked Box is here, the latest in The First Door Series. And as well as what I have no doubt are mind twisting puzzles, this one incorporates some nice flash sights and sounds too - it really does look great and I can't wait to try out some of what effectively appear to be mini (almost point'n'click) games spread around the desktop that is the playing surface. Anyway before I head off to play I'll hand over to the mysterious First Door for their intro:

Things began again at midnight. Something different needs to be solved; something new needs to be opened. This time it is not a door, but a box. After the last quest, the path was severed; the trail destroyed and left dangling. Without a path to follow, the quest has changed, the quest has become about finding the next step. Discover the secret projects The First Door was working on and hope that he has left us a clue about what to do next. Go to his hiding place, he has left you a message. Will you listen once again?

[subbed by The First Door & Jazelock].

Entry 2594, Saturday, April 28th 2007, Filed In Games

Destination Death
Destination Death is an educational point'n'click game from The BBC in which you are supposed to be learning French, German and/or Spanish as you play (as far as I can tell, other than the language obviously, the game seems to be the same no matter which language you pick). I choose to play in French and have worked out I'm in an airport (durrrr), and I'm waiting for my sister, but there seems to be some sort of problem with the aeroplane and/or airport. I'm now trying to scrape my knowledge of French from the back of my brain to work out more. What I do know though is that I love the stylised black, white and red graphics [subbed by leah].

Entry 2593, Saturday, April 28th 2007, Filed In Games

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