Alley Escape is a neat little escape game in which you have to escape from Kirstie Alley which should be right up your alley... seriously though the game is not too difficult, not too easy, nicely drawn, simple & clear, and it's all worth it for the applause at the end :) [subbed by subzero].
Escape From House Of Divination in your near future... [subbed by f00].
Euridissey this morning, as it's another CGDC10 entry, but it was either this or nothing, and nobody likes a Friday where you don't even get the chance to post first!
Nandakana is the name... for reals [subbed by subzero & Spencer].
Ancient Asylum on the outskirts of town, at night, when everybody says it's haunted, was definitely not one of your brighter ideas... [subbed by anon].
Glue room makes you feel smart as, whilst it's pretty simple, it's sufficiently involved enough to make it feel like you're really having to work to get out. A nice little confidence boosting game [subbed by f00].
Casual Gameplay Design Competition 10 which has 14 shiny new things for you to tinker with which should make you happy. *Lovely*. I just hope you weren't planning on getting anything else done today. But it does beg the question what is the collective noun for escape games...? "Bevvy" is a fine word, but does not seem to be the mot juste... How about "locked room" or "wastepaper basket"? CGDC10 features a wastepaper basket of escape games... [subbed by Mr. Bailey].
Monsieur Le Bart knows all too well and has used to full effect in 40x Escape which is his entry to CGDC10 [subbed by f00 & subzero].
Escape From The Dining Room [subbed by subzero].
FOOTNOTES: Scroll down the linked page a little (quite a bit in fact) to find the game. Select Language at the very start (in the bottom right of the game) to change to English and see the opening "story" in English. If you have already started playing and need to change language, select Function > Language > English from the bottom right menu.
ClickPLAY Quickfire 3 you have to quickly click play... duh! [subbed by anon].