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Hunting through the lazylaces archives for "terminalhouse" unearthed the following results...

Uranus  

Uranus

Must... not... make... obvious... pun... It's Uranus [subbed by guska].
Entry 3892, Sunday, 23 Aug 2009, Filed In Games
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Neptune

Some lovely deadlines are keeping me super busy this week, but for those of you with more than a nano second of free time Neptune looks like a classy slice of point'n'clickery to me. Enjoy. I hope to see you on the deadline flip-side some time soon:) [subbed by Gordon].
Entry 3751, Tuesday, 31 Mar 2009, Filed In Games
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Charisma

Unless you've been lucky enough (sorry Jen) to hear my very own special rendition of "Beautiful Day" by U2 you'll be surprised to hear that up until now I've been a stranger to the recording studio. Hopefully Charisma can right this wrong... because my tone deaf singing ability certainly won't... [subbed by Cyberjar88 & easydiesel].
Entry 3520, Monday, 03 Nov 2008, Filed In Games
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Boat House

Boat House is a somewhat more futuristic point'n'click game than I was expecting from it's name. That's not a big deal though, although I am itching to find if the door makes that noise when I escape, you know the one [subbed by Mantari & Buji].

Note: To all the trekkies out there - yes, I know I used the "door closing noise" rather than the "door opening noise"...

Entry 3384, Monday, 30 Jun 2008, Filed In Games
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Guest House

Mix up some Egyptian hieroglyphics, a space station, some unusual machinery, a suspended animation pod, and some chilled out music, and you get a point'n'click game called Guest House. How you arrive at that name, from that mix, is anyone's guess, but that doesn't stop this being a great game both visually and puzzle-wise. And if you like this one check back on the other games in the series [subbed by Cornboy, roko, winniethepooh, avs5221, Flooor, hathia, WeePee & Angelblade].
Entry 3024, Tuesday, 27 Nov 2007, Filed In Games
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Rental House

Rental House is the point'n'click sequel to Terminal House and once again it's time to be careful at the beginning of the game. That's not a dead body on the floor, it's actually you in an unconscious daze, in that classic "what happened, where am I, I'm trapped in a room" scenario [subbed by f00].
Entry 2597, Monday, 30 Apr 2007, Filed In Games
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Terminal House

From the beginning of the intro sequence at first I thought that Terminal House was going to be a point'n'click murder mystery. But then the "dead" body on the floor started to stir, and I realized that that body was meant to be us, the player, and the snippets of Japanese text on the screen must be telling me the, by now familiar tale, of: "where am I?", "my head hurts", "how do I get out of here?". Yes folks, it's time to escape another room [subbed by Mantari, Nicop, Nefretit, winniethepooh, czGeorge, Amanda, Teejay, MsInterpret, Kennymfk & Catraven].
Entry 2422, Tuesday, 23 Jan 2007, Filed In Games
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